August, 23rd, 2019

The texture problem is fixed temporarily for now. It took a little bit more time for me to renew my membership of apple developer because the protocol has been updated. Now I can start to work on the optimization of iOS version. The texture size is too large and the game can’t run on iPhone X even. It will take time but I have confidence, this is not the first time I’m working on iOS.

Today I’m going to publish the Mac demo on discord, please check it out when you have time:

And the update I’m going to publish on steam will include duel wielding, so that melee classes can have more difference with magic classes and ranged classes. Have fun!